Randomness can make or break a game’s fun, especially when it comes to...
https://front-wiki.win/index.php/Randomness_for_Variety_vs_Randomness_for_Difficulty_Spikes
Randomness can make or break a game’s fun, especially when it comes to replayability. In this article, we dig into how mixing up events keeps players coming back, while still letting them feel in control of their choices